LootLocker
Guides
How-to
Background
Reference
Search…
Welcome
Getting Started
Introduction
Register a LootLocker Account
Create a Game on LootLocker
Unity Tutorials
Unreal Tutorials
Other Engine Tutorials
Use the Sample Game
Configure Your LootLocker Account
How-to
Introduction
Authentication
Players
LootLocker Basics
Assets
Leaderboards
Collectables
Progression
Triggers
DLCs
Messages
Player Segments
User Generated Content (UGC)
Heroes
Other Use Cases
Background
Introduction
What is LootLocker?
Management Console
Asset Manager & Assets
Player Manager
Game Systems
Backend Services
Live Ops Tools
Game Settings
Profile Settings
Reference
Introduction
SDKs
Game API
Admin API
Server API
Changelogs
Unity SDK
Unreal SDK
Admin API
Game API
Server API
Mobile App
Powered By
GitBook
Introduction
Background pages provide an explanation of key concepts and features in LootLocker.
​
What is LootLocker?
outlines the entire service at a high level including all of LootLocker's features, technologies, and support tools.
​
Management Console
explains the web-based interface that you use to interact and set up systems and features connected to your game.
​
Game Systems
save you precious development time by providing pre-made common game systems and features ready to be connected to your game.
​
Player Manager
allows you to easily find and manage players in your game, issue refunds, or grant Asset gifts.
​
Backend Services
let you transform your game into a service and more easily support cross-platform player accounts, in-game economies, and more.
​
Live Ops Tools
help you keep your players engaged with your game for as long as possible.
​
Game Settings
are where you can edit settings related to the currently selected game.
​
Profile Settings
are where you can edit your User and Organization settings.
Previous
Use UGC for a Player Feedback & Bug Reporting System
Next - Background
What is LootLocker?
Last modified
1yr ago
Copy link