# The Basics

- [Getting Started](/the-basics/readme.md)
- [What is LootLocker?](/the-basics/what-is-lootlocker.md)
- [Core Concepts](/the-basics/core-concepts.md): LootLocker may introduce some concepts you might not be familiar with. This section will help you understand how everything works together.
- [Players](/the-basics/core-concepts/players.md): Your players are one of the most important parts of your game. That's why LootLocker helps you authenticate them in various ways and then store different types information and data in their profile.
- [Assets](/the-basics/core-concepts/assets.md): An asset is an item of property that can be connected to a player - something a player can earn, purchase, or possess. Assets can also be used to store data for your game to read.
- [Character Classes](/the-basics/core-concepts/character-classes.md): Character classes are used to define different types of player characters in your game, what assets they can use or equip, and what assets they have in their inventory by default.
- [API Types](/the-basics/core-concepts/api-types.md)
- [Web Console](/the-basics/core-concepts/web-console.md): The LootLocker web console is a browser-based interface that provides you with access to all LootLocker features and the tools needed to manage your games.
- [Stage & Live Environments](/the-basics/core-concepts/stage-and-live-environments.md): LootLocker makes it safe and easy to make individual and bulk changes to the data stored with LootLocker through the development environments system. The two environments are Staging and Live.
- [Glossary](/the-basics/core-concepts/glossary.md)
- [Unity Quick Start](/the-basics/unity-quick-start.md): The LootLocker Unity SDK provides an easy way to integrate LootLocker into your Unity project.
- [Install the SDK](/the-basics/unity-quick-start/install-the-sdk.md): Installing and configuring the LootLocker SDK in your Unity project only takes a few minutes.
- [Configure the SDK](/the-basics/unity-quick-start/configure-the-sdk.md)
- [Authenticate Your First Player](/the-basics/unity-quick-start/make-your-first-api-call.md): The first API call you'll want to make is verifying the player in order to register a session. LootLocker supports three different types of authentication methods depending on your game.
- [Update the SDK](/the-basics/unity-quick-start/updating-sdk.md)
- [Unreal Quick Start](/the-basics/unreal-quick-start.md): The LootLocker Unreal SDK provides an easy way to integrate LootLocker into your Unreal Engine project.
- [Install & Configure the SDK](/the-basics/unreal-quick-start/download-the-lootlocker-sdk.md): Installing and configuring the LootLocker SDK in your Unreal project only takes a few minutes.
- [Older versions](/the-basics/unreal-quick-start/download-the-lootlocker-sdk/older-versions.md)
- [Authenticate Your First Player](/the-basics/unreal-quick-start/make-your-first-api-call.md): The first API call you'll want to make is verifying the player in order to register a session. LootLocker supports three different types of authentication methods depending on your game.
- [Godot Quick Start](/the-basics/godot-quick-start.md): The LootLocker Godot SDK provides an easy way to integrate LootLocker into your Godot project.
- [Install the SDK](/the-basics/godot-quick-start/install-the-sdk.md): Installing and configuring the LootLocker SDK in your Godot project only takes a few minutes.
- [Configure the SDK](/the-basics/godot-quick-start/configure-the-sdk.md)
- [Authenticate Your First Player](/the-basics/godot-quick-start/make-your-first-api-call.md): The first API call you'll want to make is verifying the player in order to register a session. LootLocker supports three different types of authentication methods depending on your game.
- [Update the SDK](/the-basics/godot-quick-start/updating-sdk.md)
- [SDKs](/the-basics/sdks.md)
- [Samples](/the-basics/samples.md): We've included samples of many popular features in our SDKs to help you understand and implement the features in your game as quickly and easily as possible.
- [Authentication Samples](/the-basics/samples/authentication-samples.md)
- [Leaderboard Samples](/the-basics/samples/leaderboard-samples.md)
- [Progression Samples](/the-basics/samples/progression-samples.md)
- [Player Samples](/the-basics/samples/player-samples.md)
- [Launching Your Game](/the-basics/launching-your-game.md): When it's time to launch your game make sure you're taken the following steps to have the best experience possible.
- [Support](/the-basics/support.md)
- [Error Codes](/the-basics/support/error-codes.md)
- [Unreal Marketplace Plugin Support](/the-basics/support/unreal-marketplace-plugin-support.md)
