Guest Login
Last updated
Last updated
If you're not using any specific first party platform or just want something simple, you can use our Guest Login feature to create player sessions.
Guest Login provides the player with a simple reusable session which supports most of LootLocker's features, with the exception of platform specific features such as payments through Steam etc.
This requires that you have
We'll start by creating a new empty Game Object in your scene and calling it GameManager. Feel free to skip this if you already have a GameManager or similar in your game.
Then in this new GameObject you can add a new script called GameManager
Open up your new script in your editor of choice and add the following code.
To confirm that everything is running without errors, you can start your game and check the console for the correct Debug.Log message.
This requires that you have
Above is an example of how to implement Guest Login using blueprints in Unreal Engine. For an example you can copy and paste into your editor, .
Congratulations - you have now started using LootLocker in your game with Guest Login! Next up we suggest you look at our and decide which ones you want to use in your game.