# Currencies

The Currencies feature in LootLocker allows you to create and manage virtual currencies that can be purchased, granted, or rewarded to players within your game. As a core component of LootLocker’s Economy system, Currencies facilitate Virtual Purchases in in-game stores and can be assigned to Assets through the Catalog system. Currencies can also be exchanged for other in-game currencies or linked to Real Money Purchases.

Each currency in LootLocker is defined by several key details. These include its full name and a shorthand identifier, such as USD or GBP, for easy reference. A minor unit name, like cents or copper, specifies the smallest denomination of the currency, while denominations define scaling relationships, such as 1 Silver equaling 100 Copper or 1 Gold equaling 100 Silver (or 1,000 Copper). Currencies also have a unique ID for API reference and can be configured to allow or restrict updates through the Game API. Additionally, currencies support Metadata, enabling enhanced customization and storage.

As part of LootLocker’s reward system, Currencies can be distributed through other game systems (such as Leaderboards, Progressions, and Triggers) or sold directly via catalogs.

### Use Cases

* In-Game Stores
* Soft Currency
* Hard Currency
* Crafting
* Loyalty Points System
* Stackable Items

### How-to

* [Configure a Currency in Web Console](/commerce/currencies/how-to/currencies.md)
* [Use Currencies In-Game](/commerce/currencies/how-to/use-currency.md)


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