LootLocker's Server API provides backend-level access to key LootLocker features, letting you manage player data, progression, and in-game content from a trusted server environment instead of the game client. This is ideal for server-authoritative actions and secure backend-to-backend calls, such as rewarding players, submitting scores, or making requests on a player's behalf without trusting the client.
LootLocker's Server API is designed to be called from your own backend systems and is not intended for client-side usage.
Use Cases
- Run server-authoritative actions such as submitting scores, rewarding Currency, or adding Progression points
- Create Players and authenticate them directly from your backend, without involving the game client
- Impersonate a Player from your server to securely perform actions on their behalf
- Keep write operations and sensitive logic off the game client to reduce the risk of tampering
How-To
Related Resources
- Server REST API Documentation: explore the full list of available endpoints and how to use them.
- Unreal Engine Server SDK: integrate the LootLocker Server API into your Unreal Engine dedicated servers with the official SDK.