User Generated Content (UGC)
Our UGC feature enables your players to create new assets such as levels, items or cosmetics from scratch from within your game. Through the web console, you then have the option to accept or reject newly created UGC before showing them off to all players.
The lifecycle of a UGC asset is the following:
Player creates an UGC asset instance
Player modifies the UGC asset instance
When the player is satisfied with their creation, the UGC asset is promoted to a real asset
Optional
Accept or reject the newly created asset from the web consoleThe newly created UGC asset is now available to all your players
Use Cases
Custom levels
Custom cosmetics/skins
Custom models and in-game items
Custom weapons and equipment
Custom game logic
Custom game modes
How-To's
Links
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