# View Presence in Web Console

This how-to explains how you can view and interpret Presence data in the LootLocker Web Console.

### Prerequisites

* [A LootLocker account](https://lootlocker.com/sign-up)
* [At least 1 created game in the web console](https://docs.lootlocker.com/)
* [A game with LootLocker and Presence implemented](https://github.com/lootlocker/gitbook-sync/blob/main/players/presence/how-to/enabling-precense-in-game.md)
* At least one online player

### Understanding Presence

To view online players, navigate to Player Operations → Search → Presence. This page displays a list of all players currently online and actively connected to your game.

![](/files/u7KY7fGOxJGHANoJ9yd1)

#### Refreshing Presence Data

**Manual Refresh**

Click Refresh to reload Presence data, updating session durations, statuses, and timelines.

**Auto-Refresh**

Toggle Auto-refresh to automatically update data every 10 seconds.

#### Basic Presence (no Rich Presence enabled)

You will see the following details for each online player:

* **Name:** The player’s name (if set)
* **Public UID:** The player’s unique LootLocker identifier
* **Platforms:** Platforms linked to the player’s account
* **Live Status:** This will only display that the player is online, unless Rich Presence is enabled
* **Last Seen:** The last time the player had an active session
* **First Seen:** When the player first connected to your game

#### Rich Presence Enabled

Click the chevron next to a player's name to expand their entry and view the Session Status Timeline.

![](/files/8gX4rNam4ACSKDDhHxL3)

**Session Status Timeline**

The Session Status Timeline provides a live, visual breakdown of a player's current session, showing each state the player has been in and how long they spent there.

**Player Journey Visualization**

See a chronological view of the player moving through menus, levels, or gameplay states defined by your implementation.

**Hover for Metadata**

If you attach custom key–value data to a status, it appears when hovering over the timeline segment.

**Zoom Controls**

Adjust the timescale to zoom in or out depending on how much detail you want to inspect.

**Status Merging**

When a player sends the same status consecutively, LootLocker automatically merges the entries for clarity.

**Offline Handling**

If a player disconnects, LootLocker keeps the session open for 10 minutes to allow for reconnection (e.g., network dropouts or device restarts). These offline periods appear directly on the timeline.

### Conclusion

In this how-to we've learned how to read player presence information it the LootLocker Web Console.


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