LootLocker
CtrlK
The BasicsGame SystemsContent ManagementPlayer Management
LootLocker
CtrlK
  • 📌The Basics
    • Getting Started
    • What is LootLocker?
    • Core Concepts
    • Unity Quick Start
    • Unreal Quick Start
    • Godot Quick Start
    • SDKs
    • Samples
    • Launching Your Game
    • Support
  • 🎭Players
    • Overview
    • Authentication
    • Broadcasts
    • Files
    • Friends & Followers
    • Inventory
    • Names
    • Player Manager
    • Multi User Support
    • Unified Player Accounts
    • White Label Login
  • 🪙Commerce
    • Overview
    • Catalogs
    • Currencies
    • DLC Management
    • Entitlements
    • Real Money Purchases
    • Virtual Purchases
    • Wallets
  • ⚔️Content
    • Overview
    • Assets
    • User Generated Content (UGC)
    • Twitch Drops
  • 🕹️Game Systems
    • Overview
    • Classes & Heroes
    • Leaderboards
      • How To
        • Configure Leaderboard in Web Console
        • Use Player Leaderboards
        • Use Generic Leaderboards
        • Use Metadata to Store Additional Information
        • Use Scheduled Reset with Rewards
        • Use Leaderboards for Time Based Rankings
      • Leaderboard FAQ
      • GameMaker References
    • Feedback
    • Progressions
    • Triggers
  • ⛓️Shared Systems
    • Overview
    • Metadata
    • Notifications
  • 🗝️Admin
    • Settings
    • User Settings
    • Organization Settings
    • CORS Allowlist
  • 🖥️Server
    • Overview
    • Unreal Server SDK
  • ⭕️ Legacy
    • Deprecations
    • Messages
    • Legacy Storage
    • Legacy Triggers
    • Legacy Progressions
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On this page
  1. 🕹️Game Systems
  2. Leaderboards

How To

Configure Leaderboard in Web ConsoleUse Player LeaderboardsUse Generic LeaderboardsUse Metadata to Store Additional InformationUse Scheduled Reset with RewardsUse Leaderboards for Time Based Rankings
PreviousLeaderboardsNextConfigure Leaderboard in Web Console

Last updated 1 year ago