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Working with maps in-game

When you have created one or several maps, you can use these functions to use them in your game.

Get All Maps

Use this function to retrieve all maps available for your game;
Unity
LootLockerSDKManager.GetAllMaps((response) =>
{
if (response.success)
{
Debug.Log("Succesfully recieved maps");
for (int i = 0; i < response.maps.Length; i++)
{
Debug.Log(response.maps[i].spawn_points[0].position);
}
}
else
{
Debug.Log("Error, could not fetch maps:" + response.Error);
}
});