> For the complete documentation index, see [llms.txt](https://docs.lootlocker.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.lootlocker.com/commerce/dlc-management/how-to/implement-dlc-in-game.md).

# Use DLC In-Game

{% hint style="warning" %}
The following tutorial assumes you have already set up your game and made your first API calls. To learn how to do that, visit the [Getting Started](https://docs.lootlocker.com/the-basics/readme#4-authenticate-your-first-player) guide.
{% endhint %}

### Initiate DLC Migrations

If you want to manually trigger a DLC migration you can use this code:

{% tabs %}
{% tab title="Unity" %}

```csharp
LootLockerSDKManager.InitiateDLCMigration((response) =>
{
    if (response.success)
    {
        Debug.Log("Successfully initiated DLC migrations");
    }
    else
    {
        Debug.Log("Error initiating DLC migrations");
    }
});
```

{% endtab %}

{% tab title="Unreal" %}

<figure><img src="/files/mqUyw9stYQtE6krSNdPq" alt=""><figcaption><p><a href="https://blueprintue.com/blueprint/lho-dh-q/">Blueprint example of Initiating DLC Migration</a></p></figcaption></figure>
{% endtab %}
{% endtabs %}

### Get DLCs Migrated

To see what DLCs the player have already migrated

{% tabs %}
{% tab title="Unity" %}

```csharp
 LootLockerSDKManager.GetDLCMigrated((response) =>
{
    if (response.success)
    {
        Debug.Log("Successfully received migrated DLCs");
    }
    else
    {
        Debug.Log("Error receiving migrated DLCs");
    }
});
```

{% endtab %}

{% tab title="Unreal" %}

<figure><img src="/files/Gj45fHoxbmK1KakWOYVW" alt=""><figcaption><p><a href="https://blueprintue.com/blueprint/83re3d_1/">Blueprint example of Getting DLCs</a></p></figcaption></figure>
{% endtab %}
{% endtabs %}


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter, and the optional `goal` query parameter:

```
GET https://docs.lootlocker.com/commerce/dlc-management/how-to/implement-dlc-in-game.md?ask=<question>&goal=<endgoal>
```

`ask` is the immediate question: it should be specific, self-contained, and written in natural language.
`goal` is optional and describes the broader end goal you are ultimately trying to accomplish on behalf of the user. GitBook uses it to tailor the answer towards what is most useful for that goal.

The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
