LootLocker
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LootLocker
  • 📌The Basics
    • Getting Started
    • What is LootLocker?
    • Core Concepts
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      • Install the SDK
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      • Update the SDK
    • Unreal Quick Start
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        • Older versions
      • Authenticate Your First Player
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      • Update the SDK
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    • Files
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      • How To
        • Work with Player Inventory
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        • Work with Player Names
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      • How To
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        • External Provider Linking
        • Transition from Guest Login to Other Provider
        • Disconnect Identity Provider from Player
    • White Label Login
      • How To
        • Configure White Label Login
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        • Start a White Label Session
  • 🪙Commerce
    • Overview
    • Catalogs
      • How To
        • Configure Catalogs in LootLocker Console
        • List all Catalogs
        • Use Catalogs In-Game
        • Setup In-Game Store
    • Currencies
      • How To
        • Configure a Currency in Web Console
        • Use Currencies In-Game
    • DLC Management
      • How To
        • Configure DLC in Web Console
        • Use DLC In-Game
    • Entitlements
      • How To
        • Work with Entitlements In-Game
    • Real Money Purchases
      • How To
        • Configure In-App Purchase in Web Console
        • Make Purchases through Google Play Store
        • Make Purchases through Apple Store
        • Make Purchases through Steam Store
    • Virtual Purchases
    • Wallets
      • How To
        • Manage a Wallet in Web Console
        • Use Wallets In-Game
  • ⚔️Content
    • Overview
    • Assets
      • How To
        • Create & Configure an Asset
        • Organize & Search for Assets
        • Retrieve Assets In-Game
        • Set up Asset Storage Template
        • Check Grant Notifications
        • Set up a Game Config Asset
        • Create a Loot Box
        • Work with Loot Boxes In-Game
        • Create a Drop Table
        • Work with Drop Tables In-Game
        • Create a Rental Asset
        • Work with Rental Assets In-Game
    • User Generated Content (UGC)
      • How To
        • Create UGC In-Game
    • Twitch Drops
  • 🕹️Game Systems
    • Overview
    • Classes & Heroes
      • How To
        • Base Classes
        • Hero Classes
        • Implement Classes In-Game
        • Implement Heroes In-Game
    • Leaderboards
      • How To
        • Configure Leaderboard in Web Console
        • Use Player Leaderboards
        • Use Generic Leaderboards
        • Use Metadata to Store Additional Information
        • Use Scheduled Reset with Rewards
        • Use Leaderboards for Time Based Rankings
      • Leaderboard FAQ
      • GameMaker References
    • Feedback
      • How To
        • Manage Feedback Categories
        • Create Player Feedback
        • Create UGC Feedback
        • Create Game Feedback
        • View and Manage Feedback
    • Progressions
      • How To
        • Create a Progression
        • Game Progressions
        • Player Progressions
        • Class Progressions
        • Asset Instance Progressions
    • Triggers
      • How To
        • Setup a trigger in the Web Console
        • Invoke trigger from game
  • ⛓️Shared Systems
    • Overview
    • Metadata
      • How To
        • Add Metadata in Console
        • Fetch a Single Metadata In-Game
        • Fetch Metadata In-Game by Tags
        • Fetch Metadata In-Game from Multiple Sources
    • Notifications
      • How To
        • List Notifications and Mark as Read In-Game
  • 🗝️Admin
    • Settings
    • User Settings
    • Organization Settings
    • CORS Allowlist
  • ⭕️ Legacy
    • Deprecations
      • Unity SDK Deprecation Log
        • Version 2.1.5 - Migration to Open UPM
        • Version 2.0.0
      • Unreal SDK Deprecation Log
        • Version 4.0.0
        • Version 3.0.0
    • Legacy Storage
    • Legacy Triggers
      • Activate a trigger
      • Create a trigger
    • Legacy Progressions
      • Create a Progression System
      • Use a Progression System In-Game
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On this page
  • Feedback Categories
  • Add Category
  • Edit Category
  • Delete Category
  • Conclusion
  1. Game Systems
  2. Feedback
  3. How To

Manage Feedback Categories

PreviousHow ToNextCreate Player Feedback

Last updated 7 months ago

In this How-to we'll go through how to manage feedback categories in the LootLocker web console. Categories are a requirement for creating feedback reports, so before you can start sending feedback, you must have the categories set up.

Feedback Categories

Feedback categories are managed separately for each type of feedback allowing you to tailor the feedback you recieve for each type to its needs. The three types are:

  • Player

  • UGC

  • Game

For this how-to, we'll focus on managing categories for Player Feedback, but the process is the same for the other types.

Add Category

Press Add Category in the right side of the console and and type in the Name and Description of the category you want to add. Press Create to create the new category.

Name is required and must be unique, while Description is optional. These can be used in your game client to show to the player when they are creating a report.

Edit Category

You can edit a category by clicking on the action dropdown on the category in the list and selecting Edit. Here you can change the Name and Description of the category. Press Save to save the changes.

Delete Category

You can edit a category by clicking on the action dropdown on the category in the list and selecting Delete.

Deleting a category will not delete any feedback reports that have been created in that category. The category will be removed from the list and the reports will be left without a category.

Conclusion

To create a new category, first head to the in our web console. Here you can see a list of all the categories you have set up for Player Feedback.

You should now have a good understanding of how to manage feedback categories in the LootLocker web console. Next, you can learn how to , or .

🕹️
Feedback settings
Create Player Feedback
Create UGC Feedback
Create Game Feedback
Console Feedback Settings
Console Feedback Actions Dropdown