Start a White Label Session
Last updated
Last updated
White Label login works a little differently than other platforms in the sense that we first have to create a White Label login session, which is then used to create a game session. When the White Label Account is logged in the SDK will save the token and use it to create a Game Session.
The LootLocker SDKs provide a single method for the complete login flow. If you for some reason need to separate the steps, that is possible as well if you follow .
Congratulations - you have now started using LootLocker in your game! Next up we suggest you look at our and decide which ones you want to use in your game.
This requires that you have
Above is an example of how to implement login and starting a game session with a White Label account using blueprints in Unreal Engine. For an example you can copy and paste into your editor, .
Congratulations - you have now started using LootLocker in your game! Next up we suggest you look at our and decide which ones you want to use in your game.
Congratulations - you have now started using LootLocker in your game! Next up we suggest you look at our and decide which ones you want to use in your game.