This SDK sample will demonstrate a single progression system in action. The player can progress through all 10 levels (tiers). At level 10 no further points will be added. This example does not have any level-based rewards.
In this sample you can use the slider to select the number of points to add to the progression. Click
Add points to progressionto add the points to the progression. Once
Current tierreaches 10 you will be unable to add more points to the progression. Click
Reset Progressionto reset the progression to tier 0.
This SDK sample will build upon the simple progression sample above and demonstrate how multiple progressions can be connected together. In this sample two progressions are linked together where gaining a level (tier) in Progression 1 will also add a point to Progression 2. When Progression 2 reaches level (tier) 2 it will reset Progression 1.
Like with the previous sample, use the slider to select the number of points to add to each progression and click
Add points to progression. Each time Progression 1 gains a tier it will add a point to Progression 2. When Progression 2 reaches tier 2 it will reset Progression 1.
To configure this particular type of progression systems, you need to use both
Progression Point Rewardsas well as
Progression Reset Rewards. Learn more about these systems in the progression feature documentation.