Progression Samples
Last updated
Last updated
allow you to easily create and manage in-game XP systems, talent trees, battle passes and more through our intuitive web console.
This sample can be found in our under the name 6 - Simple Progression
This SDK sample will demonstrate a single progression system in action. The player can progress through all 10 levels (tiers). At level 10 no further points will be added. This example does not have any level-based rewards.
In this sample you can use the slider to select the number of points to add to the progression. Click Add points to progression
to add the points to the progression. Once Current tier
reaches 10 you will be unable to add more points to the progression. Click Reset Progression
to reset the progression to tier 0.
This SDK sample will build upon the simple progression sample above and demonstrate how multiple progressions can be connected together. In this sample two progressions are linked together where gaining a level (tier) in Progression 1 will also add a point to Progression 2. When Progression 2 reaches level (tier) 2 it will reset Progression 1.
Like with the previous sample, use the slider to select the number of points to add to each progression and click Add points to progression
. Each time Progression 1 gains a tier it will add a point to Progression 2. When Progression 2 reaches tier 2 it will reset Progression 1.
Navigate to Game Systems -> Progressions to create and configure a new progression. Consult the to learn more about progressions.
allow you to easily create and manage in-game XP systems, talent trees, battle passes and more through our intuitive web console.
This sample can be found in our under the name 6 - Multiple Progressions
To configure this particular type of progression systems, you need to use both Progression Point Rewards
as well as Progression Reset Rewards
. Learn more about these systems in the .