Set up a Game Config Asset
Last updated
Last updated
1. Go to:
2. Create a new Context with the complexity "Generic Assets (Simplified)"
3. Go to:
4. Create a new asset and name it "GameConfig" or similar
5. Click and edit the asset
6. Go to the tab Filters & Storage
7. Enter the data that you would want to read from your game:
Key/Value storage, example; (key)gameDifficulty:(value)Easy
Files: if you have an external way of doing game-configs, you could upload it here and then download and read it on the client
Data Entities: Same as key/value storage, but allows for more data, so an entire json-file or similar for example.
8. Use this function and use the AssetID to get the information from the asset
9. Use the information retrieved to configure your game.