Work with Player Names
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LootLockerSDKManager.SetPlayerName("Some other name", (response) =>
{
if (response.success)
{
Debug.Log("Successfully set player name");
} else
{
Debug.Log("Error setting player name");
}
});
var response = await LL_Players.SetPlayerName.new("a-new-name").send()
if(!response.success) :
# Request failed, handle errors
pass
else:
# Request succeeded, use response as applicable in your game logic
passcurl -X PATCH "https://api.lootlocker.io/game/player/name" \
-H "x-session-token: your_token_here" \
-H "LL-Version: 2021-03-01" \
-H "Content-Type: application/json" \
-d "{\"name\": \"Player Name\"}"{
"name": "Player Name"
}LootLockerSDKManager.GetPlayerName((response) =>
{
if (response.success)
{
Debug.Log("Successfully retrieved player name: " + response.name);
} else
{
Debug.Log("Error getting player name");
}
});
var response = await LL_Players.GetPlayersActiveName.new().send()
if(!response.success):
# Request failed, handle errors
pass
else:
# Request succeeded, use response as applicable in your game logic
passcurl -X GET "https://api.lootlocker.io/game/player/name" \
-H "x-session-token: your_token_here" \
-H "LL-Version: 2021-03-01"{
"name": "Player Name"
}ulong player1ID = 1;
ulong player2ID = 2;
ulong player3ID = 3;
LootLockerSDKManager.LookupPlayerNamesByPlayerIds(new ulong[] { player1ID, player2ID, player3ID }, response =>
{
if (response.success)
{
foreach (var player in response.players)
{
Debug.Log(player.player_id);
Debug.Log(player.player_public_uid);
Debug.Log(player.name);
Debug.Log(player.last_active_platform);
Debug.Log(player.platform_player_id);
}
} else
{
Debug.Log("Error looking up player names");
}
});curl -G "https://api.lootlocker.io/game/player/lookup/name" \
-H "x-session-token: your_token_here" \
-H "LL-Version: 2021-03-01" \
-d player_id=1 \
-d player_id=2 \
-d player_public_uid=JARL7PGR \
-d player_guest_login_id=a270686a-7dd7-482f-89b6-9b2a634f46fb \
-d steam_id=9465748036854778475 \
-d psn_id=1234567890 \
-d xbox_id=E51D19530BBE721286F75C03B934E5EB7CA23B99{
"players": [
{
"player_id": 1,
"player_public_uid": "6DDXH947",
"name": "Player 1 Name",
"last_active_platform": "xbox_one"
},
{
"player_id": 2,
"player_public_uid": "4FDGF738",
"name": "Player 2 Name",
"last_active_platform": "xbox_one"
},
{
"player_id": 3,
"player_public_uid": "JARL7PGR",
"name": "Player 3 Name",
"last_active_platform": "guest"
},
{
"player_id": 4,
"player_public_uid": "9HDK4F5Y",
"name": "Player 4 PSN Name",
"last_active_platform": "psn",
"platform_player_id": "1234567890"
},
{
"player_id": 5,
"player_public_uid": "3XTMHFS3",
"name": "Player 5 Steam Name",
"last_active_platform": "steam",
"platform_player_id": "9465748036854778475"
},
{
"player_id": 6,
"player_public_uid": "9RKPSRRT",
"name": "Player 6 XBox Name",
"last_active_platform": "xbox_one",
"platform_player_id": "E51D19530BBE721286F75C03B934E5EB7CA23B99"
},
{
"player_id": 7,
"player_public_uid": "T4HV7G5D",
"name": "Player 7 GuestLogin Name",
"last_active_platform": "guest",
"platform_player_id": "a270686a-7dd7-482f-89b6-9b2a634f46fb"
}
]
}- LookupPlayerNamesByPlayerPublicUIds(string[] playerPublicUIds, Action onComplete)
- LookupPlayerNamesBySteamIds(ulong[] steamIds, Action onComplete)
- LookupPlayerNamesBySteamIds(string[] steamIds, Action onComplete)
- LookupPlayerNamesByPSNIds(ulong[] psnIds, Action onComplete)
- LookupPlayerNamesByPSNIds(string[] psnIds, Action onComplete)
- LookupPlayerNamesByXboxIds(string[] xboxIds, Action onComplete)