Implement Classes In-Game
Create Character
string characterTypeID = "5";
string characterName = "Mage";
LootLockerSDKManager.CreateCharacter(characterTypeID, characterName, true, (response) =>
{
if (!response.success)
{
Debug.Log("Could not create Character");
return;
}
});Update a Character
List Class Types
List Player Classes
Get Class Loadout
Get Other Players Character Loadout
Equip Asset to Default Class
Equip Asset to Class
Unequip Asset from Default Class
Get Equippable Contexts to Default Class
Last updated
Was this helpful?










