Implement Classes In-Game
Currently the In-Game implementation has not been renamed, so you will see 'Character' in a lot of our functions.
Create Classes
To see what data gets returned, please refer to our Reference Documentation.
Update Class
To see what data gets returned, please refer to our Reference Documentation.
List Class Types
To see what data gets returned, please refer to our Reference Documentation.
List Player Classes
If your game uses heroes the characters underlying the heroes will be listed too.
To see what data gets returned, please refer to our Reference Documentation.
Get Class loadout
This call will return all characters loadouts for a game, and have some additional information on the characters.
To see what data gets returned, please refer to our Reference Documentation.
Get Other Players Class loadout
To see what data gets returned, please refer to our Reference Documentation.
Equip Asset to Default Class
To see what data gets returned, please refer to our Reference Documentation.
Equip Asset to Class
To see what data gets returned, please refer to our Reference Documentation.
Unequip Asset from Default Class
To see what data gets returned, please refer to our Reference Documentation.
Get Equippable Contexts to Default Class
To see what data gets returned, please refer to our Reference Documentation.
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