Meta / Oculus
Authenticate your players using Meta / Oculus and register a session for them on the LootLocker backend.
Last updated
Authenticate your players using Meta / Oculus and register a session for them on the LootLocker backend.
Last updated
The Meta / Oculus platform needs to be enabled and configured in the Web Console before it can be used in your game.
To start using Meta / Oculus sign in we first need to configure our integration in the platform settings.
Meta App ID / App Secret
Meta App ID and Meta App Secret can be retrieved from the Meta Dashboard in the API section for your app.
You will need to fetch the UserID and Nonce using the Oculus SDK provided by Meta, more information can be found here:
Next simply follow along to the code snippet below passing in the UserId and Nonce to LootLocker. In the response from LootLocker you will find a refresh token which can be used to refresh the session so that you do not need to do the full sign-in flow each time.
With Meta authentication, you can refresh the session instead of having the player do a full sign-in every time. The request will return a 401 (Unauthorized) if the refresh token has expired, in which case you will need to start a new session.
Congratulations - you have now started using LootLocker in your game with Meta / Oculus authentication! Next up we suggest you look at our feature set, and decide which ones you want to use in your game.