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Game Settings

Game Settings holds your game's identifiers, name, and status, controls which players can start a session, and adds fields to the White Label signup form. Select Settings in the Web Console side bar, then Game Settings. The page has three tabs: General, Limit Access, and Custom Signup Fields.

General tab of Game Settings with Game ID, Title ID, Environment ID, Game Name, Game Status, and the Danger Zone

The identifiers for your game. Some APIs and SDK settings use the Title ID and Environment ID instead of the Game ID. Click the copy icon next to a field to copy its value.

The name of your game. This is used throughout LootLocker and in a few responses from the Game API.

Decides whether LootLocker accepts traffic from your game. Switch it off and no players can authenticate with your game.

Click Delete Game to delete your game. Deleting a game stops all traffic and ends all player sessions, and can't be undone.

Limit Access restricts which players can start a session in your game. When it's enabled, only players who match at least one of the Player Segments you add can start a session, for example players on a specific platform or players with an Entitlement for a subscription.

Open the Limit Access tab and click the Limit Access switch.

The Enable Limit Access dialog warning that all existing game sessions will be cleared

Enabling Limit Access clears every existing game session, so all players need to authenticate again. Click Enable to confirm.

Click Add Segment and configure the conditions a player must match to start a session. To learn more about configuring Segments, see Create a Segment.

The Limit Access tab enabled with an unsaved Active Subscription Segment in the Player segments list

A player must match all conditions within a single Segment. If you add multiple Segments, a player only needs to match one of them to start a session.

Click Save Segments to apply your changes.

A player who doesn't match any Segment gets an error when they try to start a session. Handle this error in your game, for example by telling the player they don't have access.

Click the Limit Access switch again to let every player start a session. Disabling Limit Access doesn't affect active sessions.

Custom Signup Fields are additional fields shown on the White Label Login signup form, such as extra questions or an agreement to your Terms of Use and Privacy Policy. Each answer is saved as Metadata on the player's profile.

The Custom Signup Fields tab listing a required Terms of Use checkbox and a required Date of Birth field with their metadata keys and types

Open the Custom Signup Fields tab and click Add field. Fields are set up the same way as Survey questions:

  • Question: the wording players see. Supports Markdown, so you can link to pages such as your Privacy Policy with [Privacy Policy](https://example.com/privacy-policy).
  • Metadata key: where the answer is written on the player's profile.
  • Field type: how players answer.
  • Required: players must fill in the field before they can create an account.
  • Sensitive: marks the answer as personal information. Sensitive answers aren't shown in the Web Console unless requested.

Click Save Fields to apply your changes.

  • Text: a text field, stored as string Metadata.
  • Number: a numeric field, stored as number Metadata.
  • Checkbox: a single box to tick, stored as boolean Metadata.
  • Select (Dropdown): a dropdown where players pick one option, stored as string Metadata.
  • Date: a date field, stored as string Metadata.
  • JSON: a JSON value, stored as JSON Metadata.
  • Static Text (Display Only): text shown on the form with nothing for players to fill in. Nothing is saved to the player's profile.