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Configure a Catalog in Web Console

This how-to creates a Catalog in the Web Console and adds Listings — the priced items and bundles players can purchase from it.

Prerequisites

Create a Catalog

In the Web Console, go to the Economy section and select Catalog from the Content menu.

Catalogs list in the Web Console with no Catalogs created yet

Click Add Catalog. When creating a new Catalog, you must supply a name and a key. The key automatically generates a suggestion, but you can overwrite it if you want a specific key.

Add Catalog modal with Name and Key fields

This example creates a Catalog named Blacksmith.

Create Listings

Listings tab of a Catalog with no Listings created yet

Click Add Listing. A Listing is what the Catalog contains — this can be an Asset, Currency, a Progression, a Progression Reset, or a group of any combination of these. This example creates a Beginners Pack that players can buy to get a head start.

Name the group, and optionally give it a short description.

Add Listing modal with Assets, Currency, and Progression Points selected for a group Listing

This example adds two Assets (a Sword and a Hammer), some gold, and some experience toward a level Progression. When a player purchases this group, they receive both Assets, the Currency, and the Progression Points.

Specify which Currency the price is in — a Listing can include multiple prices in different Currencies. You can also skip virtual Currency pricing entirely: click Create Listing without a price, then configure the IAP field afterward. Read more about this in Real Money Purchases.

Add Listing modal for setting a Currency price on a group Listing

Conclusion

You've created a Catalog and added Listings to it. Next, add more Listings and create an in-game store, create more Catalogs and list all of them, or read more about Real Money Purchases.