The Currencies feature in LootLocker lets you create and manage virtual Currencies that can be purchased, granted, or rewarded to players in your game. As a core component of LootLocker's Economy system, Currencies power Virtual Purchases in in-game stores and can be assigned to Assets through the Catalog system. Currencies can also be exchanged for other in-game Currencies or linked to Real Money Purchases.
Each Currency in LootLocker is defined by several key details: a full name and a shorthand identifier (such as USD or GBP) for easy reference, and a minor unit name (like cents or copper) that specifies the smallest denomination. Denominations define scaling relationships, such as 1 Silver equaling 100 Copper, or 1 Gold equaling 100 Silver (or 1,000 Copper). Each Currency also has a unique ID for API reference, can be configured to allow or restrict updates through the Game API, and supports Metadata for additional customization and storage.
Currencies can be distributed through other game systems, such as Leaderboards, Progressions, and Triggers, or sold directly through Catalogs.
Use Cases
- In-game stores
- Soft Currency
- Hard Currency
- Crafting
- Loyalty points systems
- Stackable items
How-To
Related Systems
Currencies power Virtual Purchases in your in-game store and can be linked to Real Money Purchases. They can also be distributed through Leaderboards, Progressions, and Triggers, or sold directly through Catalogs.