LootLocker's Leaderboards feature lets you rank player scores or other data points, from player achievements to user-generated content, teams, and more. You can store Metadata alongside each score to add contextual information to the ranking experience. See Understanding Leaderboards for how Leaderboard types and scheduled resets work.
Use Cases
- Rank players by score or achievement
- Rank user-generated content by popularity
- Maintain a list of banned players
- Build arcade-style high-score boards
- Rank entries by elapsed time
- Rank teams of players
How-To
- Understanding Leaderboards
- Configure Leaderboard in Web Console
- Use Generic Leaderboards
- Use Leaderboards for Time Based Rankings
- Use Metadata to Store Additional Information
- Use Player Leaderboards
- Use Scheduled Reset with Rewards
- GameMaker Extension - Additional Functions
Guides
- Setting Up Online Leaderboards in a Construct 3 Game
- Adding Online Leaderboards to Your GDevelop Game with LootLocker
- Easy Leaderboard for GameMaker
- Implementing Online Leaderboards in Your Godot Game Using LootLocker
Related Systems
LootLocker's Metadata system lets you store additional context alongside each Leaderboard entry, such as a player's country or a UGC banner image. Rewards can be configured on a Leaderboard's scheduled reset to automatically grant Assets, Currency, or Progression to top-ranked players.