An Asset's Complexity adds functionality and logic on top of its Context. Four Complexities have since been retired.
| Complexity | What it added | End of Life |
|---|---|---|
| Customization | Asset Variations | 2026-04-15 |
| Customization Package | Asset Packages | 2026-04-15 |
| Soft Currency Package | Asset Packages | 2026-04-15 |
| Rental | Rental Content, Rental Tiers | 2026-04-15 |
What Replaced Them
- Customization / Asset Variations — model cosmetic variants as separate Assets, and group them with Metadata or Asset filters.
- Customization Package and Soft Currency Package / Asset Packages — bundle items with a Catalog Listing, which can grant multiple Assets and Currencies in a single purchase.
- Rental — there's no direct replacement. Grant the Asset normally and track expiry in your own game logic, or with Metadata on the Asset Instance.
Complexity Specific Data
Each retired Complexity added its own tab to the Asset's page in the Web Console.

The Customization Complexity added a Variations tab to the Asset. It stored Asset variations for cosmetic items that were the same Asset with different visual appearances, for example a hat with multiple color variations.

The Soft Currency Package Complexity added a Package Contents tab to the Asset. It granted Currency with the Asset, for example when selling a pack of Soft Currency in your game.

The Customization Package Complexity added a Package Contents tab to the Asset. It included multiple Assets within a single Asset, for example when creating a bundle.

The Rental Complexity added two tabs to the Asset. The Rental Content tab defined what content was included in the Rental Asset.

The Rental Tiers tab defined the available rental durations for the Asset.